Last week we had the chance to go to the Madrid Games Week 2015 event, and it was amazing. 4 days non-stop where we could let a lot of people try our Freedom Poopie and receive a lot of feedback, and it was very very good! Today I'll explain what happened the first two days, and the next post will be about the last two.
DAY 1

The first day was open only for professionals and VIP, and we had the chance to meet a lot of interesting people, including other developers, bloggers, press, publishers...
We had the chance to try a few games around as well, not only from the Indie area, but from the big developers, such as the new Assasin's Creed, and we could see a lot of people faith jumping from their stand.
DAY 2
After a good and deserved rest at the hotel we got back to the ground ready for more. Friday was the first day the event opened the gates for the regular public, so it was very important for us because of the feedback we were going to get. I'll save that for the end.

Things on the Indie zone were great the whole day (if not the whole weekend) and a lot of people got the chance to try the game. We received a lot of compliments and a some suggestions of how to improve the game, few of them we are taking very deeply into consideration for upcoming patches after the release.
So that's it for now! After the first two days we were tired, but happy with the impressions we received. Madrid Games Week was hard, but had a lot more for us in store.
Cheers!
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